How to Use Events in GameMaker
•Let's make the spaceship shoot bullets by pressing the left mouse button
•In the Asset Browser, double-click on obj_player1 to open the editor
•In the Asset Browser, double-click on obj_player1 to open the editor
How to Move a bullet Instance Constantly
What is an instance? In this game, you will shoot many bullets. Instead of saying "on the screen there are lots of copies of obj_bullet", you would instead say "there are lots of instances of obj_bullet"